Idea to iPhone Product, The Last Mile

IOS Product Development
In the last post in this series, Idea to iPhone product, a brief howto, I covered the basic information you'll need to get from a basic idea to a 1.0 product ready for app store submission. This post covers the "last mile" from the 1.0 build to your app being listed in the app store. Simply put, you'll need to do the following: Form a business. Create a business bank account. Create your apple developer account. Upload your app. Promote the app. Each of these steps from 1.0 to "go" will take a bit of time, so prepare yourself to hurry up and wait. Step 0: Get a Lawyer, And A Tax Guy Before you start down the path to starting your business and figuring out how you think taxation…
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Idea to iPhone Product, a Brief How-to

IOS Product Development
About a year ago, my wife evaluated ten Interval Training applications on her iPod Touch. She and I were bewildered by how difficult it was to find an application that just made sense. All we wanted was something that made it easy to configure a couple of timers and a sound to beep when each timer ended. From that moment, Runner's Interval Timer was born. The idea is it. That's all it takes, really. Turning the idea into a product is formulaic, and remarkably simple, assuming you have the skills, the team, and the dedication to stick with it. The rest is (sort of) easy. Now, just to get it out of the way, some of the not-so-great realities of app store development that you should be aware of.. Not…
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Is this thing on?

Coder Cowboy
Hello everyone. They say I'll be rich if I just twitter, facebook, and otherwise spam you with a nonstop stream of directed marketing until something catches on. I've never been a fan of all that. I'm a firm believer in contributing something more than advertisement spam to the world, so thats what I aim to do with Coder Cowboy. Yes, there are a couple of Coder Cowboy products available to purchase on the Apple App Store, and I'll certainly blog about those from time to time, but this won't be reading like a marketing pamphlet. I'd rather tell you about the experience, ins and outs, and lessons learned while creating those products than drone on about new feature sets. This isn't my first time around the block. In high school…
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